Introduction

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Contents

Getting Started

There are several ways in which you can help the Gnash project. The WaysToHelp page discusses several of them. In order to follow the progress of Gnash, you should request membership in the Gnash Developer's List and the Commit List by applying at:

http://lists.gnu.org/mailman/listinfo/gnash-dev

http://lists.gnu.org/mailman/listinfo/gnash-commit

You should also apply for an account on savannah.gnu.org by applying for an account here (if you do not already have one):

https://savannah.gnu.org/account/login.php

Developers should consider using the applications listed on the Tools page.

Project Overviews

Overview

Gnash

Cygnal

MusicML

Reference Information

Links to general reference information, such as important books and websites, are available on the Reference page.

ActionScript Information

Notes for various ActionScript Objects are included on the following pages:

ActionScript_Inheritance

Actionscript/Array

Actionscript/Boolean

Actionscript/Date

Actionscript/Error

Actionscript/Function

Actionscript/Global

Actionscript/LoadVars

Actionscript/LocalConnection

Actionscript/Math

Actionscript/MovieClip

Actionscript/MovieClipLoader

Actionscript/NetConnection

Actionscript/NetStream

Actionscript/Number

Actionscript/Object

Actionscript/Selection

Actionscript/Sound

Actionscript/String

Actionscript/TextField

Actionscript/TextFormat

Actionscript/Unknown

Actionscript/XML

Actionscript/XMLNode

Actionscript/XMLSocket

Actionscript/_global

SoftReferences

The MemoryManagement page discusses memory management considerations when working with an ActionScript interpreter.

Datamodel

Installation

The existing notes on building Gnash for various operating systems are available below:


The following pages also provide information related to building Gnash:

BuildMatrix - Similar to a compatibility list, this page lists the architecture/OS combinations on which Gnash has run successfully.

BuildSizes - This page lists the memory footprint of standalone Gnash.

Miscellaneous Notes

ActionsExecutionOrder

DeviceFonts

GameSWF

KeyEvents

LoadingBitmaps

MouseEvents

MovieAdvancement

MovieTester

Nellymoser

ORM

Opcodes

ScriptLimits

ScriptableCharacters

Security

StreamingMovies

TimelineControl

Standards

HTTP_Standards