Datamodel
From Gnash Project Wiki
Topics
- DynamicMovieLoad
- Re-entrancy.
- Memory management mechanisms.
- Rendering in actionscript.
- Actions execution order
- Movie advancement
- Soft references are references to ScriptableCharacters
- Collision detection.
- Pixel hinting
- Timeline control
- Security: On vulnerability and privacy issues in Flash and Gnash
- ScriptableCharacters: About characters that can be acted on by ActionScript
- ActionScript Inheritance: About ActionScript inheritance model
- LoadingBitmaps: About bitmaps loading
- ScriptLimits: About ActionScript limits
- KeyEvents: About key event handling
- MouseEvents: About mouse event handling
- DeviceFonts: About device fonts design
- RuntimeGuiSelection: About runtime GUI selection
- ActionScript: About the scripting language
- Anti-aliasing: About OpenGL rendering issues
- TransparentBackground: About support for transparent background
- PausedWidget: About implementing a "paused" widget for Gnash
- Limits: About limits of flash movies
- Libmedia: The media handling subsystem.
- SWF_Loading: About Gnash SWF loading/parsing
- Video-rehack: Short-term plan for stabilizing media handling
- ThreadingRemoval: Plan for removing threads use from core lib
- Initialization: Issues related to Gnash initialization
- AVSync: About Audio/Video syncronization
- CoordinateSystem: About flash coordinate system
- SharedFonts: About shared flash fonts
- SharedSymbols: About sharing SWF symbols library
- Filters: About SWF8 filters
- MediaCapabilities: How to expose media parsing/decoding/encoding capabilities
- CharacterEncoding: Dealing with different character sets, encoding and case conversion.
- Implications of Mixed SWF Versions runs.
- MP3 Sound tags

